![]() Nothing new there, that is THE ADOBE motto. your favorite 3d program software is.ĪDOBE, always finds ways to try and cut the STeam version out. but its still makes it an easier work flow, because a lot of the times, we are testing and using UE, Unity,, Blender, Modo, Maya or what ever. Not really a import between Designer to Painter. Designer to another program, or Painter to another program. PS for other users, there also are a few live links, that work well, if you use, Maya, Blender, Modo, Houdini and so on. or make it your self, I know kids today don't or won't make it them selves, they would rather complain. I stand CORRECT, Steam Substance Designer DOES not have a way, unless you use a third party program, or do it by the Library way explained. which has this function, most of us already added with our own custom tools years ago. When I worked at the Studio I used the non STeam version. Steam versions of Substance 3D Designer do not feature the Send To functionality. No more need to publish as SBSAR and load up individual files, Send To solves this in one click. 2021.Īdobe versions of Substance 3D Designer have new Send To functionality, letting you send assets to other Substance 3D applications quickly. Now this future, was just added, recently. but clearly you don't want HELP, like the rest of you kids today, you like to argue instead, when you ask for help. You asked for import.if you want LIVE link, TOTALLY different, there are third parties programs. "The link between the apps is unfortunately limited to Adobe licenses at the moment because we rely on an Adobe API that ships with CC Desktop to handle sending assets back and forth." How many years and hours have you used Designer, Painter. That is what he is talking about.KIDS today. There is literally new option for live session editing, just not for us, steam plebs. Originally posted by Recon:clearly you didn't read what I said, I said THERE is NO OTHER way.
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